Our story
Dreamed up by a daughter. Built with her dad.
Stop the Drip began as the kind of idea only a child could pitch with complete confidence: a worried character, a very silly drip, and a tray full of increasingly ridiculous things that might help.
That spark became a fifteen-level iPhone and iPad puzzle game. Every object is real, every level has a logical solution, and every level also makes room for one wonderfully unnecessary joke.
The design promise
Children learn a simple visual grammar: Pinch, Catch, and Clean. Then the game changes the physical properties, decoys, targets, and tools around that grammar. A teacup makes sense. A canoe somehow makes sense too. A popcorn machine does not help at all, but it is absolutely worth trying.
Built around parent trust
The game is a one-time purchase with no ads, subscriptions, in-app purchases, accounts, analytics, tracking, or runtime network calls. It works offline and keeps progress locally on the device.
Facts
- Platform: iPhone and iPad
- Audience: Preschool players and their families
- Levels: 15
- Objects: 74, with no repeats across the campaign
- Business model: One-time purchase
- Developer and publisher: Duffy Ventures, LLC